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Resident Evil 2 on Switch 2 Is My New Favorite Way to Play Capcom's Horror Masterpiece

Resident Evil 2 on Switch 2 Is My New Favorite Way to Play Capcom's Horror Masterpiece

polygon.com 16.10.2026 23:00 4 views
Resident Evil 2 on Switch 2 runs smoothly and looks great, thanks in part to HDR's effects on colors and lighting

I've tried playing Resident Evil 2 remake many times over the years and have never quite managed to finish the thing. It's good — very good — and I enjoy it. But there's just something about its narrow corridors and the threat of an undead monster popping out of a locker that keeps me from coming back to it.

I've been playing Capcom's Switch 2 port of it lately, though, and I might finally make it to the end this time. The port is exquisite, and horrors on an 8-inch screen are much easier for my nerves to handle than big-screen frights. Resident Evil 2 remake picks up just as the events of the original Resident Evil draw to a close.

Leon Kennedy is headed down to Raccoon City to start his new job as a police officer, and Claire Redfield is searching for her brother Chris (one of the first game's protagonists). After a few near-fatal encounters with zombies along the way, they arrive in the city. Then their car explodes, and a bigger truck explodes, and the city's on fire and full of zombies, so they get separated.

It's impossible to save the city, so the only thing they can do is try to find a way out. For all the explosive action at the game's start, Resident Evil 2 remake is classic Resident Evil through and through. There's little tinkering to the original game's story in this remake, unlike with Resident Evil 4, and the basics of what you're doing are the same as well.

You're working with limited inventory room in cramped spaces with a number of puzzles that's frankly unreasonable for any public service building. A single zombie can send you to a gruesome game over screen, and running away from your foes is often the wisest course of action. They don't pop with a few shots like in Resident Evil 4, nor do Leon or Claire have handy melee attacks to finish off staggered foes.

With time comes wisdom, I suppose, and also roundhouse kicks. Anyway, it means Resident Evil 2 is constantly balancing tension — which item to take and what to leave, whether you should heal or save your restoratives for later, if it's worth leaving a zombie alive (or… whatever they are?) when you risk having to take them and their friends down later. It handles that balance impeccably, never letting you be completely safe despite the growing lethality of your arsenal.

Extract — continue reading at the source.

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