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The Case Against Larian Saving Dragon Age, No Matter How Tempting It Sounds

The Case Against Larian Saving Dragon Age, No Matter How Tempting It Sounds

polygon.com 28.10.2026 22:27 6 views
Fans want Larian to take over Dragon Age after BioWare’s closure. Here’s why Larian’s own plans, Dragon Age’s DNA, and EA all say no

The same day Bloomberg broke the news that EA was closing BioWare, one semi-viral post on X neatly summarized the feelings of some fans: The Mass Effect IP should go to CD Projekt Red, Dragon Age to Larian Studios, and Dead Space to Capcom (not BioWare’s in the first place, but the poster was on a roll). Listen: I understand where this is coming from. I love (most of) the Dragon Age games.

I know that bargaining is one of the stages of grief. And I also firmly believe — I am so sorry — that Larian should stay far, far away from Dragon Age. The possible takeover is hardly a new idea.

Fans have been asking Larian to move into Thedas — Dragon Age’s world, a continent of grudging nations and grim cathedrals and a god nobody can quite prove is real — since Baldur’s Gate 3 came out in 2023 and completely rewrote the rules of fantasy RPG storytelling. For the last three years, posts have regularly surfaced on various BG3 or Dragon Age subreddits asking for this precise handover to unfold. With BioWare officially closed as of October 2026, the volume on these pleas went up.

One Reddit post with 4,100 upvotes hopes EA sells the IP to “some studio known for making great rpgs.” Who could that be? (One of the post’s most popular replies namedropped Larian.) The Dragon Age community has spent years hoping for a series rescue, and we’re now reading into every tiny new soundbite seemingly telling us this could happen. Former Dragon Age executive producer Mark Darrah told his YouTube audience that with nobody left to make BioWare games, EA might be “more likely” to sell the IPs, though it might also bury them in the vault. And Larian CEO Swen Vincke’s farewell to BioWare, saying it “led the way in making RPGs big,” gave the wish a spark, since Baldur’s Gate 3 is a direct sequel to two of BioWare’s best games.

It would go wrong in four ways. In 2024, the studio said that after six years in the Forgotten Realms, it was ready to “seize this opportunity to develop our own IPs.” That opportunity now has a name: Divinity, announced at The Game Awards in December 2025 as a game even larger than Baldur’s Gate 3. Asking Larian to take on Thedas means asking it to set its dream project down.

Larian has called making a bona fide D&D game “a dream come true,” but the studio has been clear that it’s moving on to its own IP. Regarding previous widespread hopes for a potential Baldur’s Gate 4 from Larian, Vincke has said it’s up to Wizards of the Coast, owners of Baldur’s Gate IP, to “find somebody to take over the torch.” When you’re working with existing characters and worlds, your projects run on someone else’s terms, and the people at Larian seem inclined to stay away from that. Picking up Dragon Age would put the studio right back in another tightly-controlled world.

Extract — continue reading at the source.

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